The SEGA GENESIS (Also known as the
MEGA DRIVE everywhere else) made it's North American debut on August 14th 1989. At a
time where Nintendo ruled the video game world, and every kid on the block had an NES in
their home, here comes the SEGA GENESIS to shake things up... Starting with the very
foundations of the newly reborn gaming industry, SEGA GENESIS brought the arcade
experience home. With both power and speed in mind
(thanks to the Motorola 68000 processor) the SEGA GENESIS could do what others could not...
Launching with 7 excellent games, many of
which were ports right out of the arcades, aided with SEGA's success of the GENESIS. With
titles such as Ghouls 'n Ghosts, Space Harrier II, Alex Kidd, and Altered Beast (Altered
Beast being the pack-in game) SEGA gained a stronghold with the GENESIS and made a
foundation for it's 16-Bit monster. Also being priced at $189.99 from the beginning helped
with SEGA's success. But the gaming industry was rapidly changing, and with the pending
release of Nintendo's SUPER NES
it was time for SEGA to take things up a notch.
Enter SONIC THE HEDGEHOG...
Oh baby, the 16-Bit wars had begun! =^.^=
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And it didn't end with SONIC either. November 1992 SEGA released the first version of the
SEGA CD system. This mega add-on to the GENESIS doubled the processing power of the combined
system (thanks to it's own 68000 processor) and allowed for high speed scaling,
zooming and rotation of 3D objects. The SEGA CD could also play music CD's, CD-G disc's,
as well as it's own library of games. The unit debuted at $299.95, but at a time where cartridges only came in 4, 8, or 16 MEG's, the boasting storage capacity of the SEGA CD was
well worth the investment and it set the standard for video game consoles to come.
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